Len Scrogan

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Selling to Schools: The Sensavis Strategy

by Len Scrogan

Sensavis, the Swedish 3D content company, is experiencing more success at reaching educational customers with their 3D educational science content, the 3D Classroom, than many other content producers I know. They are one of …

Tags:3D software| Education| Large Display Monitor| Mobile Display Monitor| Vol 23 - Issue 12

I love VR / I hate VR: The Janus Incidence

by Len Scrogan

With much fanfare and waves of excitement, the year 2016 has been heralded as the long foretold “year of VR.” Each week at least one article appears in the press, creating a market energy …

Tags:Education| Stereopsis| Virtual Reality| Vol 23 - Issue 11

zSpace

zSpace’s 3D is Turning Heads

by Len Scrogan

The January release of the U.S. 2016 National Education Technology Plan (NETP), Future Ready Learning: Reimagining the Role of Technology in Education, by the Office of Educational Technology is already turning heads. And I …

Tags:3D (Three Dimensions)| Education| Vol 23 - Issue 09

Quelling the Screen-time Debate

by Len Scrogan

In the final paragraph of my recent article, The Screen Time Debate Rages into 2016, I asked the reader “How should the display industry address the screen-time debate, especially since the concerns [about screen …

Tags:display technology| Education| Vol 23 - Issue 07

FETC Launches U.S. Ed Tech Conference Season

by Len Scrogan

The US ed tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference (FETC 2016), held each year in Orlando, Florida. FETC tends …

Tags:3D software| Education| Interactive Displays| Promethean| Virtual Reality| Vol 23 - Issue 04

Is Educational VR Content Ready for Prime Time?

by Len Scrogan

I was delighted by reading TI Fellow Karl Guttag’s recent piece on Display Daily entitled VR and AR Head Mounted Displays – Sorry, but there is no Santa Claus. In this remarkable piece, Guttag …

Tags:3D (Three Dimensions)| 3D Content Creation| 3D software| Education| Virtual Reality| Vol 23 - Issue 02

The Screen-time Debate Rages into 2016

by Len Scrogan

Consider for a moment these recently occurring episodes in a number of K12 schools: A Massachusetts educator notes that when their entire school community was surveyed last spring, the top concern of parents, teachers, …

Tags:display technology| Education| Visual Ergonomics| Vol 22 - Issue 01

3D in Education: Before and After Shapshots

by Len Scrogan

Quick Search: Research is a new series dedicated to unpacking some of the emerging research on 3D, VR, and other dynamic visualization technologies. Refer to the introductory article for this series, entitled Chasing the …

Tags:3D (Three Dimensions)| 3D software| Education| Large Display Monitor| Mobile Display Monitor

Move Over TED, SXSWedu is Muscling In for Education

by Len Scrogan

During the last decade, the very best ideas in education and technology could be scouted by attending or listening to a TED talk. Times have changed. Move over TED, because, in the U.S., the …

Tags:3D (Three Dimensions)| display technology| Education| Vol 22 - Issue 50

Gimmick or Godsend: AR/VR in Education

by Len Scrogan

Quick Search: Research is a new series dedicated to unpacking some of the emerging research on 3D, VR, and other dynamic visualization technologies. See my introductory article for this series, entitled Good, Better, Best: …

Tags:3D software| Augmented Reality| Education| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 23 - Issue 05

Downloading Research

Good, Better, Best: The Research Chase

by Len Scrogan

One of first questions people ask me about 3D (and sometimes VR and even HD visualization technologies) is about its instructional effectiveness, based on available research. “What is the difference some of these technologies …

Tags:3D (Three Dimensions)| Education| Large Display Monitor| Virtual Reality| Visualisation| Vol 22 - Issue 49

Previewing SXSWedu: 3D VR/AR Arrives

by Len Scrogan

During the last decade, the very best ideas in education and technology could be scouted by attending or listening to a TED talk. Times have changed. Move over TED, because, in the U.S., the …

Tags:3D (Three Dimensions)| Augmented Reality| Education| Virtual Reality| Vol 22 - Issue 48