Virtual Reality

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Titan X: A Low-Cost Answer to Titan Z

by Tom Allen

We heard about Nvidia’s Titan X earlier this month (Nvidia Reaffirms Move to Gaming Products With Streaming Console), when it was previewed at GDC 2015. Now, the company has officially announced the card at …

Tags:Game Playing| GPUs| Large Display Monitor| Nvidia| UltraHD| Variable Frame Rate (VRR)| Virtual Reality| Vol 22 - Issue 12

Samsung at the ‘Birth’ of VR

by Tom Allen

Taking VR to the next level, Samsung – using its Gear VR – has taken part in the world’s first live-streamed child birth in virtual reality. An Australian couple – Jason and Alison Larke …

Tags:Back Panel| Mobile Display Monitor| Samsung| Virtual Reality| Vol 22 - Issue 12

Samsung VR

Samsung Demos Wearable Technology at MWC 2015

by Norbert Hildebrand

Samsung VR Samsung’s VR device will take the S6 and S6 Edge (Samsung Unpacks Two New Phones) as the display source. The carrier headset provides a snug fit for the smartphone, so a new …

Tags:Mobile Display Monitor| MWC 2015| Smartwatches| Virtual Reality| Vol 22 - Issue 11| Wearables

Shin Samsung Unpacked

Samsung Unpacks Two New Phones

by Bob Raikes

Samsung held its “Unpacked 2015” event at the Barcelona Conference Centre on the evening before the show proper opened. It was a big event – with many partners and Samsung staff as well as …

Tags:Mobile Display Monitor| MWC 2015| Press Events| Samsung| Smartphones| Virtual Reality| Vol 22 - Issue 11

Google is Planning Android for VR

by Tom Allen

A team at Google is working on a version of Android designed for virtual reality devices, according to the Wall Street Journal. There are ‘tens’ of engineers working on the new operating system, which …

Tags:Android| Android Wear| Google| Mobile Display Monitor| Virtual Reality| Vol 22 - Issue 11

MWC not so Hot?

by Bob Raikes

This week, I spent a number of days at the Mobile World Congress in Barcelona. The event is currently the hot event for the world of mobile phone operators and makers, so much so …

Tags:Augmented Reality| Editorial| Large Display Monitor| Mobile Display Monitor| MWC 2015| Radio| Smartphones| Smartwatches| tablets| Virtual Reality| Vol 22 - Issue 10

Kopin’s Nanojet Process Has Greater Deposition Control

by Tom Allen

Kopin has developed and introduced a new production process for its reflective LCoS and transmissive Cyberdisplay microdisplays. The Nanojet system is designed to produce a purer, more uniform layering of liquid crystal material in …

Tags:Augmented Reality| Kopin| Microdisplays| Mobile Display Monitor| Production| Production Technology| Virtual Reality| Vol 22 - Issue 10

AMD Bypasses OS to Improve VR Latency

by Tom Allen

Virtual Reality was a major talking point at this year’s Game Developers’ Conference, and AMD wasn’t letting the action pass it by. After all, a dedicated GPU will still be necessary to drive the …

Tags:AMD| GPUs| Graphics Software| Large Display Monitor| Mobile Display Monitor| Software| Virtual Reality| Vol 22 - Issue 10

Sony Swaps LCD for OLED for Morpheus’ 2016 Release

by Tom Allen

One year ago (Display Monitor Vol 21 No 12), Sony took the stage at the annual Game Developers’ Conference and introduced Project Morpheus: a head-mounted display, intended to be used as a companion device …

Tags:HMDs (Head Mounted Displays)| Mobile Display Monitor| OLEDs| Response Times| sony| Virtual Reality| Vol 22 - Issue 10

HMDs Will be Most Popular AR/VR Form Factor, Says ABI

by Tom Allen

The markets for augmented and virtual reality are poised for growth, with new devices and content being introduced regularly. According to ABI Research, head-mounted displays will be the most common AR/VR devices, although AR …

Tags:Augmented Reality| HMDs (Head Mounted Displays)| Mobile Display Monitor| Oculus Rift| Virtual Reality| Vol 22 - Issue 10