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Nvidia Modifies G-Sync Ultimate Requirements

by Bob Raikes

What They Say Nvidia has changed its qualifications for products to carry the ‘G-Sync Ultimate’ badge. While last year the requirement was for 1,000 cd/m² output, now the requirement is ‘lifelike HDR’. What We …

Tags:Game Playing| Nvidia| Variable Frame Rate (VRR)

What’s driving GPU sales—COVID, games, or Crypto?

by Jon Peddie

We’ve been tracking GPU and before that graphics controller shipments for decades, and we think we have a sense of their trends and seasonal behavior. Most recently, our Market Watch report for Q3 2020 …

Tags:AMD| GPUs| Intel| Market Data| Nvidia| PC Market (Personal Computers - PCs)

Vizio releases AMD FreeSync update for 2020/21 P-Series & M-Series TVs

by Bob Raikes

What They Say Vizio said that its M-Series Quantum, P-Series Quantum, and P-Series Quantum X, which have the firm’s ProGaming Engine, will be upgraded to support AMD FreeSync, with the P-Series going to the …

Tags:Game Playing| Nvidia| Variable Frame Rate (VRR)| Vizio

Nvidia to buy chip designer Arm for $40 billion as SoftBank exits

by Bob Raikes

What They Say Nvidia has confirmed that it has agreed to buy ARM from Softbank. The company will also invest in a new AI facility in Cambridge. It is, of course, subject to regulatory …

Tags:Arm| Mergers & Acquisitions| Nvidia| Semiconductor Market

Nvidia Purchase of Arm Completely Resets Semiconductor Landscape

by Bob O'Donnell

Wow. That’s about all you can say to what could prove to be one of the biggest semiconductor purchases in the multi-decade history of the chip business. The amazing irony is that this $40 …

Tags:Arm| Mergers & Acquisitions| Nvidia| Semiconductors

intoPIX Releases the FastTICO-XS SDK v1.2.4 for Nvidia GPU

by Artem Alekseenko

intoPIX, the leading provider of innovative image processing and video compression technologies, announces the official release of the FastTICO-XS SDK v1.2.4 for GPUs, its newest JPEG-XS GPU software development kit (SDK) for AV and …

Tags:GPUs| Nvidia

Omniverse—work anywhere, in any program, with your colleagues

by Jon Peddie

It hasn’t been too many years since the siloed effects of specialists in the graphics production pipeline drove up a studio or company’s costs, and delayed projects because they used incompatible programs. At GDC …

Tags:3D software| Graphics Software| Nvidia| Standards

JPR Finds 55% of Gamers have an Nvidia AIB, and 27% of them are RTX

by Artem Alekseenko

Jon Peddie Research, in conjunction with Antikythera Intelligence and Research, and Wccftech, a technology publication house, held a worldwide survey of PC gamers from the 3.5 million Wccftech site visitors that resulted in 4,477 …

Tags:Jon Peddie Research (JPR)| Nvidia

AMD Graphics Cards Will Work With Future G-Sync Monitors

by Bob Raikes

Over the last year, there have been changes in the environment for variable refresh rate monitors for gaming based on Nvidia’s G-sync or AMD’s Freesync technology. Historically, G-sync users could only use this feature …

Tags:AMD| DisplayPort| Game Playing| HDMI| Nvidia| Variable Frame Rate (VRR)

LG OLED TVs Receive NVIDIA G-SYNC Upgrade Starting This Week

by Artem Alekseenko

LG Electronics USA announced that 2019 OLED TVs are receiving a firmware update starting this week, enabling stunning game play via NVIDIA G-SYNC® Compatible technology. NVIDIA G-SYNC Compatible support will be available on the …

Tags:LG Electronics (LGE)| Nvidia| OLEDs