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Gaming Market Size Worth $171.96 Billion by 2025 | CAGR: 6.5%: Grand View Research, Inc.

The global gaming market size is anticipated to reach USD 171.96 billion by 2025, according to a new report by Grand View Research, Inc., registering a 6.5% CAGR during the forecast period. Technological advancements in gaming hardware and software are anticipated to accelerate market growth over the next eight years.

Gaming has emerged as one of the most lucrative industries in the entertainment sector, besides the music and film industries. Recent technological advancements, such as virtual reality and augmented reality, have been instrumental in opening up several avenues for market expansion.

The emergence of virtual reality (VR) headsets has significantly impacted the market owing to the immersive gaming experience they offer. Commercialization of VR headsets is on the rise and is increasingly prompting market players to generate VR content to capitalize on the opportunities created by this technology.

Substantial growth in the development of augmented reality (AR) and VR-related products, such as Head Mounted Displays (HMD) and Head-Up Displays (HUD), has remarkably enhanced gaming experience, making it more engaging. The emerging trend of game-based learning is anticipated to boost the adoption of video games in the academia vertical, as it not only helps in improving digital literacy but also facilitates skill development and cognitive growth.

Browse full research report with TOC on “Gaming Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), By Region (North America, Europe, APAC, LATAM, MEA), And Segment Forecasts, 2014 – 2025″ at https://www.grandviewresearch.com/industry-analysis/gaming-industry

Further key findings from the report suggest:

  • The mobile segment is projected to gain momentum and exhibit a CAGR of 7.3% over the forecast period, owing to increasing smartphone penetration across the globe
  • Use of tablet phones for improved viewing and playing experience is further expected to contribute to the growth of the mobile device segment
  • The online segment is estimated to witness substantial growth over the next eight years, expanding at a CAGR of 8.6% from 2017 to 2025. This can be attributed to increasing broadband penetration and growing online betting, gambling, and social network gaming
  • The Asia Pacific market is expected to gain traction, attaining a market size of USD 86.84 billion by 2025
  • Emerging countries such as China, India, and South Korea are offering lucrative growth opportunities for market augmentation, which can be partly attributed to growing smartphone and Internet penetration in these countries
  • Prominent players dominating the global gaming market include Tencent Holdings Limited, Nintendo Co., Ltd., Microsoft Corporation, and Sony Corporation

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Grand View Research has segmented the global gaming market on the basis of device, type, and region:

    • Gaming Device Outlook (Revenue, USD Billion, 2014 – 2025)
      • Console
      • Mobile
      • Computer
    • Gaming Type Outlook (Revenue, USD Billion, 2014 – 2025)
      • Online
      • Offline
    • Gaming Regional Outlook (Revenue, USD Billion, 2014 – 2025)
      • North America
        • U.S.
        • Canada
      • Europe
        • Germany
        • U.K.
      • Asia Pacific
        • China
        • Japan
        • South Korea
      • Latin America
        • Brazil
      • Middle East & Africa

Read Our Blog: https://www.grandviewresearch.com/blogs/technology

About Grand View Research

Grand View Research, Inc. is a U.S. based market research and consulting company, registered in the State of Californiaand headquartered in San Francisco. The company provides syndicated research reports, customized research reports, and consulting services. To help clients make informed business decisions, we offer market intelligence studies ensuring relevant and fact-based research across a range of industries, from technology to chemicals, materials and healthcare.

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