Len Scrogan

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Living in the Moment with Educational AR

by Len Scrogan

In a previous article, Escaping the Curse of the Optional in the Ed-Tech Market, I shone a small spotlight on a chart that differentiated the nominal uses of augmented reality from more transcendent and …

Tags:Augmented Reality| Education| Vol 25 - Issue 07

FETC 2018 Roundup

by Len Scrogan

The US ed tech conference season kicks off at the start of the year with a strong event, the Future of Education Technology Conference (this year, FETC 2018), held each year in Orlando, Florida. …

Tags:Education| Large Display Monitor| Mobile Display Monitor| Virtual Reality| Vol 25 - Issue 04

Sensavis Promotes Student Activation

by Len Scrogan

The screen-time debate seems to be growing louder each passing day, the concern that too much screen time in schools and homes may be damaging to children. But there is a successful way to …

Tags:3D (Three Dimensions)| 3D software| Education| Vol 25 - Issue 05

A VR Surprise Ball: Merge VR

by Len Scrogan

The holiday season was a mixed and dizzying experience for me this year, to say the least. The lead-up week to the holidays included Christmas surprise balls, a stressful cross-country move, the entire-family-gathering thing, …

Tags:Augmented Reality| Education| Virtual Reality| Vol 25 - Issue 03

Escaping the Curse of the Optional in the Ed-Tech Market

by Len Scrogan

A Texas professor, having collected AR children’s books (books that offer innovative AR components to accompany the textual reading) for some time, took the opportunity to ask a group of captive teachers to review …

Tags:Augmented Reality| Education| Mixed Reality| Vol 25 - Issue 02

The K-12 Horizon Report: Ed Market Challenges

by Len Scrogan

What are the main roadblocks in educational tech? Which barriers tend to impede taking projects to scale in schools? What constraints slow expansion down the most? The 2017 K12 Horizon Report, after multiple rounds …

Tags:display technology| Education| Large Display Monitor| Mobile Display Monitor| Vol 25 - Issue 01

Case Study in Educational VR: the Idealism/Realism Tussle

by Len Scrogan

“Can virtual-reality help close the achievement gap?” was the question urged at a presentation during this year’s ISTE conference. (The ISTE 2017 educational technology conference held in late June, with over 15,000 educators in …

Tags:Education| USA| Virtual Reality| Vol 24 - Issue 47

Ed Market Trends: The 2017 K-12 Horizon Report

by Len Scrogan

What are the cloud-gathering trends in educational tech? What is expected to surge and scale in schools? Which innovations are trending down in the near term? Are there any surprises? Any ho-hums? The 2017 …

Tags:display technology| Education| Large Display Monitor| Mobile Display Monitor| Vol 24 - Issue 45

The Merge Cube

by Len Scrogan

In education, as in business, the shiny-object syndrome is alive and well. This type of procurement illness occurs when a customer habitually seems inclined to get excited about “the next new thing”. That’s why …

Tags:Education| Virtual Reality| Vol 25 - Issue 01

All I Want for Christmas… (VR Version)

by Len Scrogan

As the holiday season speedily approaches, my thoughts are already drifting towards the festive and nostalgic sentiments that accompany this time of year. Two songs immediately come to mind. First, I think of Mariah …

Tags:Education| Virtual Reality| Vol 24 - Issue 45

Following the VR Plot Line in Education

by Len Scrogan

This is a simple story accompanied by a gaggle of subplots. At a balcony level, the storyline takes us to a VR project underway at a laboratory school, a respected charter school that is …

Tags:360 Degree Cameras| 360 Degree Video| Education| Virtual Reality| Vol 24 - Issue 43

Avast Ye Mateys! A Pirate’s Guide to Virtual Reality

by Len Scrogan

Imagine for a moment the weatherworn seafaring pirate of old. What distinguishing characteristic comes to mind? It’s the eyepatch, of course. But have you ever wondered why these fearless buccaneers wore eyepatches? While co-presenting …

Tags:Education| Virtual Reality| Vol 24 - Issue 41