Palmer Luckey, founder of Oculus VR, has said that the Oculus Rift headset will work with Macs when Apple makes “a good computer”.
Apple does not currently prioritise the high-end GPUs that the Oculus Rift requires to work: today, no single Apple computer meets the Rift’s minimum specifications.
Luckey told Shack News, “You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs. So if they prioritise higher-end GPUs like they used to for a while back in the day, we’d love to support Mac”.
HTC has taken a different tack to Oculus, which has said that its Vive headset will work with Apple and Linux machines at launch.